Active video games may help fight childhood obesity

01/9/2013 |

Overall, children burned more energy participating in gym activities, but those in third, fourth and fifth grades were able to meet recommended physical activity goals while playing active video games, U.S. researchers found. Among those in sixth through eighth grades, boys were able to meet fitness requirements during gym classes but girls didn't move enough to meet the requirements, according to the study to be published in the Games and Health Journal.

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