How to use digital games in the classroom

01/28/2013 | KQED.org

A recent report reinforces the popularity of digital games among teenagers and highlights their potential uses in education. The report, released by the Joan Ganz Cooney Center and the Games and Learning Publishing Council, finds a role for both short and long-form games, which could extend beyond a class period. The report also offers a guide for determining when a game is educational -- pointing out that opinions differ on the definition of a "learning game."

View Full Article in:

KQED.org

Published in Briefs:

SmartBrief Job Listings for Education

Job Title Company Location
San Francisco Unified is Accepting Applications for 2015-16!
San Francisco Unified School District
San Francisco, CA
Director of Professional Services
Engaging Schools, Inc.
Cambridge, MA
Principal at Emerson Academy of Dayton
National Heritage Academies
Dayton, OH
Program Officer, Teacher Development
Knowles Science Teaching Foundation
Moorestown, NJ
Senior Researcher (8194)
American Institute for Researcher
Washington, DC