Zynga cuts workforce 18% to tackle changing social game landscape

06/3/2013 | Wall Street Journal, The · TechCrunch · All Things D · Verge, The

Zynga is laying off 520 people, amounting to 18% of its workforce, thus scaling the gaming company's size back to where it was before its initial public offering. The company has struggled in recent years as fans of social games have moved from the desktop Web to mobile devices. "The scale that served us so well in building and delivering the leading social gaming service on the web is now making it hard to successfully lead across mobile and multi-platform, which is where social games are going to be played," CEO Mark Pincus blogged. In addition, the company is reportedly shuttering OMGPOP, the Draw Something game creator it purchased last year.

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Wall Street Journal, The · TechCrunch · All Things D · Verge, The

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