Sony turned to PC architecture, chips in designing the PS4

07/2/2013 | VentureBeat

The Cell microprocessor at the heart of the PlayStation 3 was a powerful processor, but it initially proved to be too complex for game developers to master, Dean Takahashi writes. When Mark Cerny was named architect of the PlayStation 4 project, he found that both Advanced Micro Devices and Intel had developed microprocessors for PCs that combined central processing units and graphics processing units in a single chip, making such devices suitable for a game console, he notes. These new processors make it easy to get started with game development but have advanced capabilities that will become apparent as developer mastery improves.

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