What makes gaming work in the classroom?

08/4/2014 | eSchool News (free registration)

Educational games should be interactive, open-ended and self-directed, among other things, according to Barbara Chamberlin, project director at the New Mexico State University Learning Games Lab, who spoke on the topic during a recent webinar. She shares four ways gaming can support learning.

View Full Article in:

eSchool News (free registration)

Published in Briefs:

SmartBrief Job Listings for Education

Job Title Company Location
Technical Assistance Associate (8330)
American Institute for Researcher
Chicago, IL
Technical Assistance Consultant (8336)
Am
Chicago, IL
Director of Professional Services
Engaging Schools, Inc.
Cambridge, MA
Principal at Timberland Charter Academy
Timberland Charter Academy
Muskegon, MI
VP - Partnership Operations
Discovery Communications
Silver Spring, MD