Making game-based learning work in the classroom

09/27/2011 |

Andrew Miller, a consultant for the Buck Institute for Education, offers tips for teachers interested in putting game-based learning theories into practice. He suggests establishing an overall theme and creating both smaller quests and more rigorous "boss levels," which incorporate learning completed in previous quests. Miller also writes that teachers should allow students to make mistakes and give them feedback, include role-playing and offer incentives for students to meet certain goals.

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