How Candy Crush Saga conquered the world in 2013

12/8/2013 | VentureBeat

Tommy Palm of King, one of the creators behind Candy Crush Saga, details reasons why the game is so addictive, producing an estimated $875,382 in daily revenue, according to Think Gaming. With 485 levels, Candy Crush draws in players who want to compete with friends and other players, Palm said. "Most of the levels are not timed, so you can take your time playing it," he says. "It doesn’t consume all of your mental bandwidth."

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