Consumer Electronics
Top stories summarized by our editors
1/19/2017

Netflix's subscriber base reached 93.8 million by the end of 2016, with fourth-quarter profits hitting $67 million, a 56% increase from Q4 2015. The addition of offline viewing and Comcast X1 set-top box integration helped numbers, as did the company's focus on content, particularly its 600 hours of original content, says Chief Content Officer Ted Sarandos.

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Netflix, set-top box, Ted Sarandos
1/19/2017

Nintendo has set a March release for its "Super Mario Run" smartphone game on Android devices. The game was released on Apple devices in December and was downloaded 40 million times over its first four days of availability.

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Super Mario, Android, Nintendo, Apple
1/19/2017

A group consisting of the MIT Game Lab, Bayview Labs and Seraph Group has developed the Play Labs program to allow the development of startups around artificial intelligence, augmented reality and virtual reality. The first startups to use the lab will be selected from MIT students and alumni, and the initial testing period will occur from June to August.

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VentureBeat
1/19/2017

Chromebooks hope to make a splash with consumers this year, per Lenovo's Jeffrey Meredith, who says the company's best bet is to connect with consumers who are younger than 30 and grew up with cloud computing and social media.

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Fast Company online
1/19/2017

Facebook acknowledges that it overstated calculations for video ad viewing, but it disputes a lawsuit alleging that it purposely misled advertisers to persuade them to spend more. One of the companies in the suit, bankrupt tech incubator Quirky, also says Facebook's inflated numbers gave the social network an unfair advantage over competitors.

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Facebook, social network
1/18/2017

It has been 10 years since Netflix rolled out a streaming option for subscribers, which Ashley Rodriguez writes caused a paradigm shift in the television industry. The company initially spent roughly $40 million to fund its licensing and data center efforts; this year, it has earmarked $6 billion for content production.

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Quartz
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Netflix, data center
1/18/2017

The Federal Trade Commission has filed a lawsuit against US chipmaker Qualcomm stating that the company used illegal tactics to create a monopoly on cellphone microchips. Qualcomm plans to defend itself and says the FTC's suit is based on "significant misconceptions about the mobile technology industry."

1/18/2017

All sorts of gadgets are on the way to create smart homes, but their connectedness often doesn't extend from one device to another. The Open Connectivity Forum is now addressing these gaps, creating a common language standard for the internet of things.

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Fast Company online
1/18/2017

Cybersecurity professionals are in short supply amid ballooning demand, so it pays to cultivate such skills in all your developers. Tresorit CEO Istvan Lam cites four big reasons to do so, beginning with the increase in risk as your business generates new apps.

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Entrepreneur online
1/17/2017

The Hypersuit, a virtual reality suit designed to fully integrate the user into the VR experience, was rolled out as a prototype by a Paris-based startup company of the same name. The suit works through a network of sensors that detect a user's movements, and the company hopes to begin shipping it in June.

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VentureBeat
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Virtual reality