9/22/2009

Schools and academia are increasingly coming together to develop multimedia-based curriculum to excite at-risk students about learning. GameDesk, a project created at the University of Southern California, enables students at an inner-city Los Angeles high school to learn art and math skills by developing video games. "We've never forced difficult information on them," a USC professor says of participating students. "They actively employed strategic thinking and problem-solving that is engaging, interactive, creative and rewarding."

Full Story:
Edutopia magazine

Related Summaries