The competition to woo independent game developers by offering them free game-engine-specific creation tools is heating up. Marmalade and Havok are following Unity's lead. Havok's Project Anarchy, for example, is a 3D platform that "will bring together its physics, animation and AI tools as well as its Vision Engine," Shane Schick writes. "Small developers usually don't have the means to get these kinds of technologies but the big developers, who can afford them, don't tend to take the risks," Havok's Ross O'Dwyer said. "I'd like to see some really creative games taking advantage of these kinds of technologies, with more immersive but controllable physical worlds."

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