Some 250 fourth-graders from schools in the Canton, Ohio, area built arcade games out of cardboard, foil and other materials during a recent event integrating elements of a common-core-based curriculum along with STEM -- science, technology, engineering and math. "The overall goal is we want them to have an opportunity to exercise their creativity to problem solve and to have the experience like engineers where they actually draw something and then see the finished products," said Rhoda Sommers, a dean at Malone University, which hosted the event.

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