Students already are playing video games at home, so why not turn their hobbies into teaching tools, says Jeff Mummert, teacher and head of the social studies department at Hershey High School in Pennsylvania. Students use games as discussion points and analyze stereotypes and settings in games such as World of Warcraft and Assassin's Creed III, which is set in revolutionary America. "It seems like harmless fun, but if you get your students thinking critically about it, it's really something else," he said.

Full Story:

Related Summaries